Weapons
Pistols and Assault Guns
75 Magnum Pistol Standard weapon of all the Imperial Military, the 75 Magnum pistol has the range, and accuracy needed to hit even moving targets. Can be fitted with a laser sight for even more precise targetting. Carries a clip of up to 100 bullets of various types.
H.A.L.O Flamethrower rifle (Mark I and II) The H.A.L.O flamethrowers (High Accuracy Low Oxygen) require no oxygen to set off a directed inferno, as plasma is used as the catalyst. Used primarily to flush out enemy troops from trenchs and bunkers. Safe to use on starships where fire-suppression system can control any conflagration and confine it to the immediate vicinity of an enemy intruder.
Dragon Sniper Assault Rifle (DSAR) The Dragon Sniper Assault Rifle (DSAR) is used by Special Forces and even rumored to be used by special Section 31 agents on assassination missions. Has a mounted target-sight for easy aim, an infrared light which reveals hidden enemies, and a storage area to carry extra ammunition for when user is isolated from supplies. Can be modified with a silencer to make quiet kills.
Cobra Assualt Rifle Cobra assault rifles are the heavy-hitters of the Imperial Military's weapons arsenals. Carries 2,000 rounds of bullets, and 50 grenades. Used by ALL units of the Imperial Military Force. Not used in starships, as bullets could puncture hull and lead to out-gassing which would kill everyone in the combat area.
Stinger Hand-Held Gatling Gun The Stinger handheld Gatling gun has the ability to 'mow down' entire enemy formations with a single firing session. Heavy weapon carried only by the elite of the Imperial Military. Can fire up to 1,000 rounds a second without overheating. Can destroy tanks and even shoot down enemy fighter craft.
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Directed-Energy Weapons
Phased Plasma Gun (PPG) The Phased Plasma Gun or PPG is a smaller, more concealable pistol than the 75 Magnum. Unique in that it fires no bullets, making it ideal for use on starships. Fires a charge of phased plasma that instantly cauterizes even a fatal wound. Special 'cap' used to charge each PPG. Without cap, PPG is a useless weapon. Accurate to within 75 meters
Polaron Blaster rifle The polaron blaster rifle is a larger energy weapon than the PPG, and fires a continuous beam of polaron energy at a target. Can be adjusted to cut through a starship hull, or to vaporize flesh. Lightweight size makes it easy to carry. Used by starship security and Imperial security in all base-stars.
Hand Phaser The hand phaser is the primary weapon onboard Imperial starships. They have equivalent weapons for the Romulan and Klingon ships. Has 16 standard settings ranging from stun to vaporize. Can be used to cut through a heavy-metal door, heat rock, or stun an enemy soldier. Security personnel and Palace Guards are primary users, but Infantry and Special Ops commandos have also been known to employ the phaser as a defensive weapon.
Phaser Rifle The phaser rifle is a more powerful version of the hand phaser. Has a targetting sight, rechargeable powercell, 25 settings, and a strap that enables user to carry it on the shoulders. Phaser rifles can fire continuous beams, or single phaser pulses at a target. Used primarily on starships and base-stars, but also used by Imperial Infantry units on the ground.
Ion Rifle The Ion rifle is used primarily by Special Ops units to bring down a forcefield or shield, in order to enter a building, or further cripple a vehicle. Uses charged ion particles in a continuous beam to overpower a deflector shield. Has two power settings, low power-for bringing down a shield over an entry point, and high power-to bring down the shield over an entire building or vehicle.
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Stationary Defenses
Planetary Shield The Planetary Shield is a means of defense developed following the Second Yee War. One shield can guard an entire world, which often makes the planetary shield a worthwhile investment for nations sharing the same world and united against a common adversary. Tower is surrounded by smaller generators that shield the tower from orbital bombardment.
Base Shield The base shield is employed around various military bases in the empire and colonies. Also utilized as a means of protecting the Planetary Shield from orbital bombardment. Resembles a water tower, thus eluding enemy attempts to locate and put out of commission.
Sphere Turret Anti-Vehicle Guns The sphere turret anti-vehicle gun is a stationary, anti-vehicle defense cannon set that will shred any enemy vehicle targeted. Uses five chemical-projectile cannons (also can be equipped with pulse blaster cannons), turrets deploy once enemy targets are sighted by satellite or living being. Requires no Human operator, as it is computer-controlled.
Anti-Infantry Gatling Turret The Anti-Infantry Gatling Turret or AIGT is a computer-operated, Human-controlled defense weapon designed to prevent enemy infiltration of a city or military base. Fires up to 5,000 rounds a minute. Uses both chemical projectiles and phased plasma bursts. Can also act as as secondary defense against tanks and other enemy vehicles. Uses infrared, ultraviolet, and radio wave scans to lock on to their targets, making them effective even at night or bad weather.
Avalon Anti-Aircraft Turret The Avalon anti-aircraft turret is a human-guided, computer controlled defense weapon designed to shoot down enemy aircraft and missiles and prevent them from inflicting damage and casualties. Fires up to 2,000 rounds a minute, using either chemical projectile or phased plasma 'bullets'. Tough armour plating makes it almost impenetrable to bullets and most missiles.
Multi-Purpose Pulse Turret The Multi-Purpose pulse turret or MPPT, is designed as a multiple defense turret that can serve as additional anti-infantry, anti-vehicle, or anti-air weapon. Located scattered on mountaintops or hilltops, the MPPT is a long-range weapon able to take out any enemy target it locks onto.
Pulse Blaster turret The Pulse Blaster turret fires blasts of phased energy at both ground and air targets. Effective against fighters, bombers, and ground vehicles. 360 rotation for effective defense
Ion Cannon The Ion Cannon is an anti-ship weapon designed to cripple the shields and engines of an orbitting enemy ship. This would enable orbital defense systems or starships to destroy any attacking enemy force. can be modified to fire wide-burst pulses at a fleet of enemy ships.
Ground Phaser Array The Ground Phaser Array or GPA is installed at various points throughout the landscape, and cannot be seen until they're armed for defense. Can rotate 180 to 360 degrees for maximum targetting and maximum effect. Phasers can be set to fire continuous beams or pulses. Effective against ground, air, and orbital targets. Part of the automatic-defense system
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Orbital Defense Systems
Orbital Defense Network The Orbital Defense Network is a ground-controlled orbital defense created at the conclusion of the Second Yee War. Defense satellites are armed with up to 1,000 missiles, phaser banks, photon torpedo tubes, and a main gun that fires a concentrated polaron beam at a target, ripping it in half. Triggered when hostile ships enter orbit. Only the Minister of War and the emperor has control of the defense satellites. Proved effective when a Xie cruiser came too close to the airspace of the Intergalactic Empire of Trekylon and triggered the automatic response of the defense network. Also effective against enemy ICBMs and SLBMs.
Weapon Platforms Newest means of defense, the weapon platforms have been deployed in orbit of all the Trekylon colonies, to add a further safeguard against enemy attack. Control center can be located on a moon, asteroid, or even planetary surface, and is heavily shielded to prevent orbital bombardment, should the enemy survive the orbital platforms. Platforms are also heavily shielded, and can fire disruptors, torpedoes, and polaron beams, destroying any enemy foolish enough to get too close.
Defensive Stations Defensive stations are small-scale stations built near mining plants. They can deploy 50 phaser cannons and 10 photon torpedo tubes. Also uses a missile-jamming system to prevent the mining plant from being destroyed by enemy missiles. 10 people operate the station, which saves on the need to deploy larger base-stars in areas that have little or no strategic value to the empire. Many stations built around mining plant moons or asteroids also serve as a hub for the temporary storage of the minerals mined.
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